Stonewall

Dwarf Street Samurai

Description:

Total Cost: 375
Name: Tom “Stonewall” Jackson
Race: Dwarf (25 bp)

Stats: (160 bp)
Bod: 4
Agi: 5(7) (Muscle Toner 2)
Rea: 4(6) (
SH MbW 2)
Str: 4(6) (**Muscle Augmenter 2)
Cha: 2
Int: 4
Log: 2
Wil: 3
Ini: 10 (x2 Passes)
Edge: 1
Essence: 0.85

Skills:
Active Skills: (132 bp)
Firearms Group 4
Athletics Group 2
Stealth Group 2
Outdoors Group 2
Unarmed Combat 4 (Subdual +2)
Pilot Ground Craft 1
Perception (Visual +2) 2 (4)
First aid 1

Knowledge Skills (18 free pts)
Parazoology 2
Military Special Forces 3
Corporate Security 3
Language English (Natural)
Language English 2 (Military Jargon+2)
Language Spanish 2
Language Japanese 2
Astronomy 1
Recent Historical Military Battles 1 (Limited to roughly the last 100 years)
Fine Tequila 1
Science Fiction 1

Qualities: Pos & Neg Total (0 bp)
Positive: (35 bp)
(5 bp) Guts (+2 vs fear)
(10) Black Market Pipeline (Military Equipment)
**Rather than limited to just “weapons” or “Vehicles” or such, it’s limited in scope to modern military grade equipment. So, in exchange of opening the “type”, it limits the originator. Rather than be able to find a weapon or vehicle from any maker, I’m limited to what the military would likely have. While they do have special project High Tech toys, it is less common than Arestechnology or Aztechnology or someone might. If that tweak isn’t comfortable, than put it down as just “Weapon”. Tied to his Military Supply Contact below
(20 bp) Trust Fund (High Lifestyle)
Military retirement & regular underground sales of Simrig adventures to his BTL contact

Negative: (-35 bp)
(-5 bp) Incompetent (Hacking)
(-5 bp) Allergy (Mild, Electricity) (Open for discussion, but figured anyone with that much hardware would have some issue with being shocked! :) )
(-5 bp) Big Regret (Attack he led which resulted in the school and children harmed/killed)
(-10 bp) Vindictive
(-10 bp) Records on file (military records)

Contacts: (16 bp)
(4 bp) Dock Union Boss (2/2)
(5 bp) Military Supply Chief (2/2)
(5 bp) Military Intelligence Officer (2/2)
(4 bp) Underground BTL Supplier (2/2)

Gear: (42 bp)
Starting Nuyen Bonus: +12 (ie., each $100 not spent = +1 to the 4d6 roll, up to +12)
Total Available: $210,000.00
Total Spent: $208,660.00
Remainder: $1,340.00 ($1,200 unspent gives +12 bonus to ‘starting money’ roll of 4d6 x $500)

Equipment
Vehicle: Toyota Gopher ($35,000)
Ares Predator IV w/ Smartgun Link ($350)
Ammo (14 clips x 15 rounds)
(5 clips x Regular Ammo) ($1,500)
(5 clips x Explosive Ammo) ($3,750)
(4 clips x Gel Ammo) ($1,800)
Ares Alpha ($1,700)
Ammo (12 clips x 42 rounds) / Grenades (10)
(7 clips x Regular Ammo) ($5,880)
(3 clips x Explosive Ammo) ($6,300)
(2 clips x Tracer) ($6,300)
(2x Flash-Bang Grenade) ($60)
(2x Smoke Grenade) ($60)
(2x Thermal Smoke Grenade) ($70)
(4x Fragmentation Grenade) ($140)
Medkit 2 ($250)
Hidden Arm Slide ($350)
Shock Glove ($200)
Armor Jacket (8/6) ($900)
Fake Sin 4 ($4000)
Fake Sin 4 ($4000)
Fake Weapons License ($400)
Fake Weapons License ($400)
Weapon Kit ($500)
Contact Lens Device 3 w/ Flare Compensation/Image Link/Smartlink ($700)
Tag Eraser ($150)
Headjammer 4 ($1000)
Activesoft (Pilot Aircraft 2) ($20,000)

Cyberware:
Headware: (Essence Cost: 0.6)
Commlink (Novatech Aimware/Renraku Ichi OS) 3/3 ($3250)
Ultrasound Sensor ($6000)
Datajack ($500)
Earware: (Essence Cost: 0.3)
Rating 2 (w/ Sound link / Recording) ($750)
Balance Augmentor ($5,000)
Spatial Recognizer ($750)
Bodyware: (Essence Cost: 2.7)
Simrig ($5,000)
Makes money on the side by recording/selling some of his jobs or hunts and such)
Small Smuggling Compartment (Hand) ($1,500)
*
Very small compartment in his hand to hold a small nano-wire which can be used to cut through restraints or bars or something. Not usable as a weapon**
Second-Hand Move by Wire ($25,000) (2 Rea/1 Dodge/+1 Ini Pass/Rating 2 Skillwires)

Bioware: (Essence Cost: 1.25)
Muscle Augmentation 2 ($14,000) Str+2
Muscle Toner 2 ($16,000) Agi+2
Sleep Regulator ($10,000)
Platelet Factories ($25,000)

Bio:

Stonewall

Melbourne PBEM Stonewyvern